Sausage Man
Moving left and right when peek is one of the most basic skills. Moving left and right can help us avoid enemy bullets and allow us to suffer less damage.
Why walk left and right instead of walking in one direction? This is because we need to ensure that the distance between our crosshairs and the enemy is not very far, so that we can deal damage.
It can be said that the purpose of moving is to prevent the enemy from hitting us, and the purpose of moving left and right is to prevent the enemy from attacking us while we hit the enemy.
After learning to move left and right, the player can insert a jump while walking, that is, press the jump button while pulling the arrow key.
It should be noted here that when you click the jump button, the double jump will break the shot. After adding the jump button, it is more difficult for the enemy to cause fatal damage to us.
If the enemy is aiming at our head, after we jump, his horizontal gun line will be offset, and we can take the opportunity to avoid our head being hurt.
We should also pay attention to step-by-step when practicing peek and walking, because it is impossible to learn everything at the first step.
Basic movement – first learn to move left and right, that is, consciously pull the arrow keys left and right when shooting.
When you get used to move left and right while peeking, and add the jumps (double jumps will interrupt shooting, so you need to practice single jump rhythm).
Crosshair Practice – Walking up, down, left, and right will cause the crosshair to wobble, which needs to be counteracted by practice.
Jumping up and shooting requires three-finger operation and above, which is convenient for operation. (One finger moves left and right, one finger fires, the other finger jumps and aims, and jumping and aiming can also be done with two fingers respectively.)
Although the two-finger player cannot jump up and shoot. But as long as you practice the first step to move left and right, and the third step to improve the accuracy of the aim (aiming at the head), the effect of peek is actually good.
Voldemort will not be rich in supplies. Therefore, when choosing a map, you can choose those maps that are rich in supplies, and avoid maps that are too scattered and of poor quality on Battle Island.
Voldemort can choose those housing areas that are as relatively dense as possible, so as to ensure that the supplies will not fall too far behind other players.
Learn to avoid fighting. Always remember that fighting is not our goal, victory is our goal. In particular, avoid areas with intensive fighting, and OB on the edge is also a good choice. Hitting someone secretly is very profitable.
There will also be some very convenient props in the game. Only you can’t think of it, there is nothing you can’t do. For example, teleportation capsules, resurrection machines, etc., and some interesting props such as heart grenades, which require us to constantly explore in the game.